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Chess Middlegame Collection 2010


 

Chess Middlegame Collection 2010



Our Price: $99.95

Category: chess software

Availability: Usually Ships in 24 to 48 Hours
Product Code: 2528676

Description
 

Chess Middlegame Collection 1-5

 
This is a unique set of chess software courses, in which five chess courses on the middlegame are put together covering the theory and practice of typical middlegames for the most popular openings. These chess training courses are: Encyclopedia of Middlegame I, Encyclopedia of Middlegame II, Encyclopedia of Middlegame III, Encyclopedia of Middlegame IV and Encyclopedia of Middlegame V. Each of the five courses includes detailed theoretical material for the corresponding chess openings and variations, positions for solving and special learning positions to play against with the built-in game engine. In the five programs you'll find detailed material on the theory and practice of playing the following openings: Ruy Lopez, Two Knights' defense, King's gambit, Italian game, Evans gambit, Scotch, Petroff defense, Sicilian defense, French defense, Caro-Kann defense, Scandinavian defense, Pirc-Ufimtsev, Alekhine's defense, Queen's-Indian defense, Queen's gambit, Queen's Gambit Accepted, Slav defense, Modern Benoni, Gruenfeld defense, English defense, King's Indian defense, Nimzo-Indian defense, Reti opening, Old Indian defense, Catalan, Benko Gambit ,etc.
 
In total the Chess Middlegame Collection 2010 includes:
  • 2,800 games/lectures prepared by GM Alexander Kalinin
  • More than 3,000 exercises to solve
The complexity of the exercises grows inside each theme from beginner to advanced chess player. Individual ratings are calculated on the basis of the user's performance and statistics are gathered for each user. When studying each theme step by step, you can master all the methods and improve your play drastically. Multiple user profiles are featured with independent ratings and statistics for each. Printing options are also available

Encyclopedia of Middlegame
Volume I

  • More than 1,000 exercises for solving.
  • Numerous text and visual hints to help the student find the solution.
  • About 400 typical positions for playing against internal playing engines Dragon and Crafty, or other supported external programs such as Rebel, Mchess, etc.
  • ELO and statistics in easy-to-read bar graphs, based on the students' success rate with the exercises, that help them to keep track of their progress. ELO and statistics can be estimated for each other. Statistics is presented in a convenient graphic form.
  • Multiple user profiles are possible, with independent ratings and all other individual information.
  • Good for teachers: keeps track of the time and score of each position for each student.
  • Several languages supported: English, French, German, Italian, Russian and Spanish.
  • No additional software is required.

Encyclopedia of Middlegame
Volume II

Encyclopedia of Middlegame II was written by GM Alexander Kalinin. This CD contains typical plans and methods in the most popular openings.

The following openings are reviewed: Sicilian defense (Dragon, Najdorf, Paulsen variations), Ruy Lopez (Open variation, Exchange Variation), King's gambit, Italian game, Evans gambit, Pirc-Ufimtsev, Alekhine's defense, Nimzo-Indian defense, Queen's-Indian defense, Queen's gambit, Modern Benoni.

This program is not another Middlegame I version but a completely new program supplied with wholly different material.

  • Over 650 thoroughly annotated and classified instructive examples
  • More than 600 exercises for you to solve
  • 150 typical positions to train and play against Crafty, the built-in playing engine
  • Several languages supported: English, Spanish and Russian

Encyclopedia of Middlegame
Volume III

This course was composed by GM Alexander Kalinin, and will teach you middlegame methods and intricacies through a theoretical section including over 520 games/lectures. They illustrate typical plans and methods in the following openings: Petroff defense, Ruy Lopez (Marshall var.), Sicilian defense (Closed System and 3.Bb5 var.), Scandinavian defense, Gruenfeld defense, Queen's Gambit Accepted, Reti opening, the variant 1.d4 Nf6 2.Nf3 e6 (or 2…g6) 3.Bg5, and more.

  • More than 500 exercises for a user to solve, giving refutations of the wrong moves as well as numerous hints to help you find the correct answer
  • As many as 100 training positions to be played against the built-in chess playing program Crafty
  • Multiple user profiles featured with independent ratings and statistics for each
  • Printing options also available
  • Several languages supported: English, Spanish and Russian.

Encyclopedia of Middlegame
Volume IV

  • 560 games/lectures, each of them illustrating typical plans and methods
  • There are also 380 training positions to be played against the embedded chess playing program Crafty
  • Also playing from an optional position is possible
  • You can create tests on the basis of settings chosen by yourself
  • Exercises, difficulty, topic, quantity, etc. The program forms the tests at random on the basis of your settings, and according to the results it will show the level at which you play the given opening
  • Multiple user profiles featured with independent ratings and statistics for each
  • Printing options are also available
  • You can set the pieces type and size, font and background
  • Several languages supported: English, Spanish and Russian
  • No additional software required
Encyclopedia of Middlegame
Volume V
 
Encyclopedia of Middlegame V course was composed by GM Alexander Kalinin, and is aimed at teaching the student many middlegame methods and intricacies through a theoretical section which includes over 500 games/lectures. These illustrate typical plans and methods in the following openings: Petroff defense, Ruy Lopez, Sicilian defense, Queen's Gambit, and etc. There are more than 300 exercises for a user to solve, giving refutations of the wrong moves as well as numerous hints to help you find the correct answer.

You get plenty of feedback and opportunity to track your progress.

  • Study the training material and test your knowledge
  • Review your rating history
  • Keep track of the progress of multiple users. Compete against your friends and family members
  • Practice by playing against a chess program
SYSTEM REQUIREMENTS: IBM-compatible PC, 32 Mb RAM, Hard Disk 100 Mb of free disk space, Windows 2000/NT/ME/XP/Vista/7. No additional software is required.

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