Theory and Practice of Chess Endings
The Endgame Course you've been waiting for! Composed by Russian chess coach GM Alexander Panchenko, Theory and Practice of Chess Endings will teach you the intricacies of the endgame using a theoretical section, which includes over 700 games/lectures, each of them illustrating theoretical and practical endgame methods. Much of the material found here has not been seen before in any coaching session.
After playing a magnificent middlegame, be sure you are prepared to deliver the knock-out punch. Theory and Practice of Chess Endings will see you through to the winning finish.
Special training section with 300 exercises for you to solve
Giving refutations of wrong moves as well as numerous hints to help you find the correct answer
180 positions, especially chosen for their instructive value, to be played and trained against the built-in chess playing program Crafty
Multiple user profiles possible, with independent ratings and statistics for each
Several printing options available
English and Spanish languages supported
No additional software required.
Essential: IBM-compatible PC with Pentium 75 CPU, 12 MB memory (RAM), Hard Disk (4 MB of free disk space for the program), VGA graphics, Windows 95/98 or NT 4.0 Win 2000 and XP, CD-ROM drive, Microsoft-compatible mouse.
Recommended: Celeron-400 MHz CPU, 32 MB or more RAM, Super VGA graphics with 16 bit colors and 1024x768 screen mode. |