drron - XANDERKIRV
Playchess.de Server, 2003
(notes by Ron Goldstein)
1.f4 d6 2.Nf3 (My last "book" move) 2...e6
3.e3 a6 (Controls b5.) 4.d4 Nf6 5.Bd3 Be7 6.e4 0-0 7.e5
(With this advance White gets more space.) 7...Nfd7 8.h4 (If White bolsters the center with 8.c3 Black begins undermining by 8...c5, although White would retain a slight advantage.) 8...f5 (He might have gone 8...dxe5 9.fxe5 f6 10.Qe2 with equal chances in a complex position.) 9.Ng5 (White has a slight advantage.) 9...Bxg5?! (Opening lines for the White forces. Instead 9...Qe8!?+= should be investigated more closely.) 10.hxg5 (Now White's advantage is clear)
10...g6 11.Be3 d5 (If 11...Nb6 then 12.Qf3 with a strong attack.) 12.g4 Qe7 (Again if 12...Nb6 13.gxf5 exf5 14.Qf3+- and White's attack will win.) 13.gxf5 exf5 14.Qf3
14...c6 (Or 14...Nb6 15.Nc3 Be6 16.Qh3+- winning.) 15.Nd2 b5 (White will soon castle long in any case, e.g. 15...a5 16.0-0-0+-.) 16.Rh6 a5 17.0-0-0 a4 18.Rdh1
18...Rf7 19.Bxb5 Bb7 (As actually happens, if here 19...a3 then 20.b3+- etc.) 20.Bd3 (Even better seems 20.Be2 a3 21.b3+- with a won position.) 20...a3 21.b3 Qb4 (Or 21...Na6 22.c3 Nc7 but then 23.Qh3+- is good enough.) 22.e6 Rg7
23.Bxf5! (Erasing all doubt.) 23...gxf5 (No help is 23...Nf8 24.Bh3 Na6+-.) 24.Rxh7 (Demolition of the pawn structure.) 24...Rxh7 (24...Kf8 is no remedy, for example 25.Rxg7 Ke8 26.Rh8+ Qf8 27.Rxf8+ Nxf8 28.Qh5+ Kd8 29.Qf7 Nfd7 30.exd7 c5 31.Qe8+ Kc7 32.d8=Q#.) 25.Rxh7 Kxh7 26.Qh5+
26...Kg8 (If 26...Kg7 27.Qf7+ Kh8 28.g6+- and wins.) 27.Qf7+ Kh8 28.g6 Nf8 29.g7+ Kh7 30.gxf8=Q#, 1-0