Battle
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Battle Chess 4000
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Chess Workout Family Package |
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$94.95 |
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Our best value for families! One CD contains a complete chess library for everyone to share, with First Lessons in Chess© all six Chess Workouts©
Tactical
Thinking Ideal for families with several chess players at different levels from novice to skilled. SAVE $44 on this $139 value |
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First Lessons© is our basic tutorial for novices, whether young or old. Covering all the basic rules and moves, chess notation, opening strategy, tactics and common endgame scenarios, this introduction to the unique Think Like A King® series is the perfect starting point for those new to chess, from grade 3 to adult. Dozens of animations, challenges and 165 interactive chess puzzles make learning a snap.
Tactical Thinking
Introduce the basic tactical concepts with an interactive book designed to get
players to recognize strategic and tactical opportunities. From pins to forks
and skewers, undermining to overworking, discovering to trapping, basic tactical
thinking is clearly defined and demonstrated via interactive puzzles. Simple
text explanations and minimal reliance on chess notation make it a perfect
learning tool for early students. Over 300 one-step puzzles cement basic
knowledge via practice around important themes.
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Checkmate Thinking
Apply the
tactical thinking lessons learned above to the ultimate goal -- gaining
checkmate! Over 200 interactive checkmate problems for early players that
illustrate basic chess thinking principles and let players learn for themselves
how to apply tactical thinking to real-life scenarios. This book emphasizes
checkmate through pattern recognition, teaching early players how to gain mate
by executing basic attack plans with various combinations of pieces.
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Endgame
Thinking
It may all come down to this, and here's where beginners have the most trouble.
A course on tactics at the end of the game, where clear thinking and careful
play are of the utmost importance as players seek to preserve an advantage or
overcome a deficit. Learn the tactics of pawn promotion and the rules that let
you create a winning position - or prevent your opponent from gaining one!
Square of the Pawn, Key Squares, Key Positions, Outflanking, Triangulation,
Blocked Pawns, Rook Endings, and Shouldering are just some of the many critical
endgame topics covered through in-depth lessons and interactive exercises. This
is a thorough and fascinating book, for player's who have mastered the basics of
Volumes 1 and 2. Recommended for fourth grade and up.
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Opening Thinking
The same interactive format as the titles above, exploring how to think from the
very beginning of the game. Covering the common openings and variants, with
traps, zaps and more. Opening play is taught not by memorizing endless series of
moves and positions, but via lessons and interactive positions that emphasize
our Eleven Opening Principles. From 'Control the Center' to 'King Safety',
'Advance with Threat' to 'Respond to all Threats' (and many more!), it's knowing
the ideas behind the moves that teach players what the best moves are! Like
Volume 3, this is an extremely in-depth book aimed at players who have mastered
Volumes 1 and 2. Recommended for fourth grade and up.
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Checkmate Thinking
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